The main concept behind the project was to take an existing game (monopoly) and retool it to reflect my experience at art institute. the basics are the same, players take turn rolling the dice and moving their token around the board. the twist is that instead of buying property, each square landed on takes money from you. the last player standing wins.
There are only two ways to collect money, "?" cards and passing start. each time you go around the board you collect $1000.00, but trust me, that doesn't last long. the game pieces are die cast metal items we all need in college - cell phone, pda, coffee mug, a hamburger, car keys, and a graduation cap.
In the tradition of the art institute, the dice are black with red pips. if your are not sure what a "pip" is, ask that geeky gamer you know and love, they will get a good laugh out of it.
The box closes magnetically. rules are included, but you probably will not read them and just start playing the game as if it were monopoly. then when you realize you cant buy anything you will look the rules over and shout, "hey, you can't buy anything!"
The main concept behind the project was to take an existing game (monopoly) and retool it to reflect my experience at art institute. the basics are the same, players take turn rolling the dice and moving their token around the board. the twist is that instead of buying property, each square landed on takes money from you. the last player standing wins.
There are only two ways to collect money, "?" cards and passing start. each time you go around the board you collect $1000.00, but trust me, that doesn't last long. the game pieces are die cast metal items we all need in college - cell phone, pda, coffee mug, a hamburger, car keys, and a graduation cap.
In the tradition of the art institute, the dice are black with red pips. if your are not sure what a "pip" is, ask that geeky gamer you know and love, they will get a good laugh out of it.
The box closes magnetically. rules are included, but you probably will not read them and just start playing the game as if it were monopoly. then when you realize you cant buy anything you will look the rules over and shout, "hey, you can't buy anything!"
The main concept behind the project was to take an existing game (monopoly) and retool it to reflect my experience at art institute. the basics are the same, players take turn rolling the dice and moving their token around the board. the twist is that instead of buying property, each square landed on takes money from you. the last player standing wins.
There are only two ways to collect money, "?" cards and passing start. each time you go around the board you collect $1000.00, but trust me, that doesn't last long. the game pieces are die cast metal items we all need in college - cell phone, pda, coffee mug, a hamburger, car keys, and a graduation cap.
In the tradition of the art institute, the dice are black with red pips. if your are not sure what a "pip" is, ask that geeky gamer you know and love, they will get a good laugh out of it.
The box closes magnetically. rules are included, but you probably will not read them and just start playing the game as if it were monopoly. then when you realize you cant buy anything you will look the rules over and shout, "hey, you can't buy anything!"
The main concept behind the project was to take an existing game (monopoly) and retool it to reflect my experience at art institute. the basics are the same, players take turn rolling the dice and moving their token around the board. the twist is that instead of buying property, each square landed on takes money from you. the last player standing wins.
There are only two ways to collect money, "?" cards and passing start. each time you go around the board you collect $1000.00, but trust me, that doesn't last long. the game pieces are die cast metal items we all need in college - cell phone, pda, coffee mug, a hamburger, car keys, and a graduation cap.
In the tradition of the art institute, the dice are black with red pips. if your are not sure what a "pip" is, ask that geeky gamer you know and love, they will get a good laugh out of it.
The box closes magnetically. rules are included, but you probably will not read them and just start playing the game as if it were monopoly. then when you realize you cant buy anything you will look the rules over and shout, "hey, you can't buy anything!"
This is a package redesign project for Dr Bronners soap. As you can see the project included regular bar soap as well as a liquid soap container. Part of the redesign included a new logo and "seal" to help make the product more friendly.
The original packaging was hard to read, but had a certain "raw" look to it that gave you that old snake-oil peddler look. It also a brad trusted by many, so the trick was coming up with a design that had the same feel, but completely updated.
This is a package redesign project for Dr Bronners soap. As you can see the project included regular bar soap as well as a liquid soap container. Part of the redesign included a new logo and "seal" to help make the product more friendly.
The original packaging was hard to read, but had a certain "raw" look to it that gave you that old snake-oil peddler look. It also a brad trusted by many, so the trick was coming up with a design that had the same feel, but completely updated.
This is a package redesign project for Dr Bronners soap. As you can see the project included regular bar soap as well as a liquid soap container. Part of the redesign included a new logo and "seal" to help make the product more friendly.
The original packaging was hard to read, but had a certain "raw" look to it that gave you that old snake-oil peddler look. It also a brad trusted by many, so the trick was coming up with a design that had the same feel, but completely updated.
This is a package redesign project for Dr Bronners soap. As you can see the project included regular bar soap as well as a liquid soap container. Part of the redesign included a new logo and "seal" to help make the product more friendly.
The original packaging was hard to read, but had a certain "raw" look to it that gave you that old snake-oil peddler look. It also a brad trusted by many, so the trick was coming up with a design that had the same feel, but completely updated.
Gluck's is a concept game store focused on traditional board games (table top). The idea behind the store is a focus on families and bringing generations together through games. The store would cary all the classics like monopoly, scrabble, risk, but also cary many new games. A secondary function to the store would be a place for game developers to come and test new game ideas.
The actual store itself would include a cafe and an area where people can come and play games for free, or enter any number of weekly tournaments, each week a different game would be featured.
The name "Gluck's" refers to the last name of the store's owner, and also mean "good luck". The chess piece used in the name is to reflect the classic style of games the store represents, and the maze on the business card and letterhead gives a sense of "fun" to the company image.
Gluck's is a concept game store focused on traditional board games (table top). The idea behind the store is a focus on families and bringing generations together through games. The store would cary all the classics like monopoly, scrabble, risk, but also cary many new games. A secondary function to the store would be a place for game developers to come and test new game ideas.
The actual store itself would include a cafe and an area where people can come and play games for free, or enter any number of weekly tournaments, each week a different game would be featured.
The name "Gluck's" refers to the last name of the store's owner, and also mean "good luck". The chess piece used in the name is to reflect the classic style of games the store represents, and the maze on the business card and letterhead gives a sense of "fun" to the company image.
Gluck's is a concept game store focused on traditional board games (table top). The idea behind the store is a focus on families and bringing generations together through games. The store would cary all the classics like monopoly, scrabble, risk, but also cary many new games. A secondary function to the store would be a place for game developers to come and test new game ideas.
The actual store itself would include a cafe and an area where people can come and play games for free, or enter any number of weekly tournaments, each week a different game would be featured.
The name "Gluck's" refers to the last name of the store's owner, and also mean "good luck". The chess piece used in the name is to reflect the classic style of games the store represents, and the maze on the business card and letterhead gives a sense of "fun" to the company image.